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Hi, thanks for playing! I did also feel like the tutorial level is more difficult than the grass ones so either that will be adjusted or I can make an even easier level to place before that. I probably placed too many enemies. I do plan on tweaking enemy interaction in general so it flows better with the actual movement, like your speed affecting your strength, also buffing the base strength and blast attacks might help as well. This is the first time I've made character models and animations for them so if the animations look a bit off that's why. As for what you pointed out about the lives, I'm probably going to change that system so the UI will be different anyways. I did notice that one part where the ground is flickering, that will be an easy fix.