It's certainly a game now, still early though. The game is too silent. There should be at least some free music to set the mood at this point. There's also many easy spelling and grammar mistakes, you should get someone to proofread the script.
Tutorial 1 soft-locks at the system game (like aeoriii said, there's no button). There's no option to leave the tutorial mid-way so you have to terminate the program. In Tutorial 2, I think one of the working class girl's line misfired at some point. Matsuri says "Please stop talking to the director" even though she didn't say anything. Tutorial 3 is okay. I feel like 2 and 1 are in the wrong order since 2 teaches you how to build a ship and 1 teaches you how to fly it.
A ship not having a name shouldn't prevent you from building it. Just give it a default name like "Ship 1." When I did my first expedition to Langrangien, the game immediately unpaused itself, so the mission ended before I was able to see what was going on (I had speed on x16). Not huge, but I wanted to see the ship go around, since I think the simulation of orbits is the most impressive part of the game.
After I got to year 1935 or so all my missions started being "Complete Failures" without exception. I think this also happened in the last demos. The weirder part is all the ships I sent stopped going back to Galduen and instead decided to just float around in its orbit (it says they're all "Traveling to Langrangien," but they're not actually doing anything).
