Thank you for playing our first game! This was also our first game jam where we tried to make the best out of the week we had.
There's indeed some issues with the pacing and balancing. We had some plans to improve the boxes, increase the loot count and or add some additional health packs, though due to the time limit we had, we were running out of time to implement.
But that's why feedback from the community is so valuable to us! To know, what works, what doesn't. We are still working on the game and we made a lot of improvements lately, rewriting the Inventory system so even the Enemies can wear different weapons and masks, making improvements to the stats system and balancing the enemies, we also implemented a parry system where you are able to defend yourself if you manage to click the right mouse button when getting attacked which is very satisfying! We've also added more weapons, more items to find, fixed some sound bugs.
We are planning in adding more rooms to the game to increase the pool in which the Dungeon Generator can choose from, currently there are 4 rooms which makes the room repeat itself a lot. Maybe more levels with different settings and design, a better "Boss" battle with cutscenes and maybe a simple lore. We have a lot of fun with the project and we will certainly improve all the issues we gathered from the community's feedback, that's mainly why we choose to create a game jam game, to learn and improve our skills!