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(1 edit) (+1)

Nice work MCCHUD but I have to knock some points off for the following issues:

-No dynamic resolution(you will get screeched at a lot for this, especially 4k monitor jaks)[edit: it exists but had to be set manually instead of doing it when I fullscreened]

-Lack of juice when shooting enemies, feels a bit out of place compared to everything else, needs blood/plasma/fire sprays and them getting lit up and maybe some hitstop

-Poor feedback when getting hit, one tiny hitflash and no sound doesn't do much good

-Main character appears to be some sort of alien instead of hot anime girl

-Can dash off of ledges with no gravity, and do a frame perfect jump at the end(too cool pls remove)

-Tried to wall jump up that one part for a few minutes and couldn't do it

-Level design too reminiscent of the Metroid series.

Might update feedback later if I'm feeling graceful.

I'm currently using unity's pixel perfect camera extension which is forcing integer scaling, but honestly its done such a poor job at actually solving the issue's it's supposed to that, provided I can solve some of the pixel perfect stuff myself, I'd like to ditch it entirely. I'll make it a priority to get that done because the integer locked scaling is something i also find pretty annoying