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24 MAR 2020:

Finally got tired of looking at square boxes so I replaced them with some scrap-looking objects.

Today I also did lots of work on the audio. The "overlapping" sound issue is almost nonexistent after adding an extra delay to the code. Next, I added some voice audio which I might use to inform the player what weapon is currently selected and when health is critical.

I also got the background to display properly with the player explosion.  Looks very nice!