Nice crawler you’ve built here!
I’ve really liked turn based combat, as you can plan your actions in advance to kill chickens without being hit. Palette looks nice, though I would love to have a different set of colors for the chests, as they were hard to spot. Like what you’ve did for the chickens, they were quite easy to spot.
It took some time to understand that you cannot move until enemies moved, it felt unresponsive at start. Maybe making enemy turn instant will help with that?
Movement felt a bit slow even without enemies and I felt reluctant to turn, as it took a precious turn point, thus slowing me down.
Other than that it’s nice crawler, which has a simple, but totally viable game loop, great job!
I’ve recorded my playthrough (sorry for the voice quality, it’s my first one)