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(+1)

Enjoyed my time with this, some random thoughts:

Aesthetics are really nice.

Tutorial was alright and to the point. 

Get those options in.

Would be nice to be able to select units with the number keys.

The UI info for the tanks is a bit overwhelming at first, but I guess you don't really need to pay that much attention to it when starting out and it's something you'll get once you've played more.

Being able to zoom in would be good, you have all these models for tanks as you can see in the garage but you can barely make them out on the map.

Should there be a way to move multiple units with one click? Can be tedious to keep pausing and inching forward otherwise.

Performance didn't seem that good, even in the menus.  Most of the time it was around 60-80 FPS but dipping down to 34 at the lowest when there was a lot of action, especially with a lot of smoke around. I'm on a 3080 Mobile.

When moving a tank with WASD the turret doesn't rotate with it, intended?

Selecting one unit and right clicking on the path of another unit puts a circle there and nothing else happens.

On screen buttons (at the bottom maybe?) for abilities like smoke could be good, so you don't have to remember the hotkeys.

Is it planned to include any infantry, as allies and/or enemies? It's a bit odd to be in an urban setting without any infantry support I think. Although that brings a lot of other problems like why are they no in the buldings and you have to include all that stuff....

(1 edit) (+1)

Thank you for the feedback and bugs found!
The QOL suggestions are especially helpful. I'll also consider how to implement multiple unit movement. 
WASD movement shouldn't affect the turret if it has an aim order.
Optimizing performance is going to be a large priority for me now, it's interesting there appears to be performance issues in the menus too. 
I like the idea about buttons for abilities!
Infantry is planned and the infantry system/building movement is somewhat playable, but needs a lot of polish still so I left it out for demo day.