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(+1)

Hello, the game's looking very promising, however, I loved the initial idea of not having to go through the grind/whole game multiple times to get all the content. I understand this can't be 100% possible for the new mechanics, so I just want to ask you to keep the FOMO factor and the necessity of repeating as low as possible. Thanks

(1 edit) (+3)

Yeah I get that. Main solution I thought was to just allow for the player to continue playing after whatever years, even if the new content stops. Some characters are in the inn in a  temporary way, like studying for university, so them being there for 8 years, kind of breaks the immersion, that's the main reason I mention a "deadline". But I don't have any real reason to demand the player to stop playing if they want to continue their save.

In-universe, the explanation could be that the characters want to stay a bit longer there. You just need a bit of suspension of disbelief when someone mentions going to play an university match when they are near 30 haha