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I love the art and your implementation for it. Looks totally legit old school.

Game idea was interesting as well, I found myself bargaining with the collectors essentially setting the difficulty for the quest. I wasn’t able to find the treasure on the island though, looks like I’ve missed something in the description, but nonetheless I managed to gather the funds needed for the new ship and sail away.

I’ve also loved the second level, the way you can teleport with the mirrors to get away from enemies were brilliant.

Surely a great entry! Would love to see more of that.

Thank you so much! I'm glad you liked it and were able to sail away with your shiny new ship :).  There is a puzzle to the island treasure, let me know if you want a spoiler.

I'm glad the mirror level worked out, I was trying to figure out something that wasn't too combat heavy and I really like this solution. As for more, I think I want to make more stuff with this engine but only if I can figure out a less cumbersome art pipeline. It was about 4 or 5 hours to create a single wall texture and I'm not doing that again.

(+1)

Oh, I’ll totally explore it again if there’s something more than just randomly digging!