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(+1)

I will note that the summoning mini-game is a little bugged. It desyncs from the display, counts misses before it even reaches the green part, and sometimes it just refuses to let you get any summoning progress. That said I managed to gt the Good ending on one of my runs. It's an interesting concept but some aspects need more polish and some mechanics particularly the linking mechanic needs some explanation as I never learned why I needed to link especially since it takes so long to do. Still it was a fun time and hope to see the bugs patched and things cleaned up a little bit in the future.

The visual desync is saved in my note, I underestimated the workload, but will do better in the future!

And yeah the game will be fully fixed post-jam along with the finished art, and some lore explanation, after finishing my other game update so stay tune!