I completed this game today, and I’m not sure if I’ll ever be the same again. Trigaea is not only an interactive fiction. It is a fast decline — of certainty, of identity, of your assumptions of what is important. You start the game in a state of confusion, of course. By the end, however, the confusion is something sacred. You know what happened. You just wish it hadn’t. I spread my playthrough across months, because the writing was too strong to bear rushing. Each ending is sewn with careful pain and hope, each choice small but permanent. The quotes that cap each route aren’t just poetic — they sting. They stay with you. They fuck you up in the best way. **Spoiler Warning Curtain**
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“Who can distinguish wakefulness from sleep? Only the dreamer can.” My final ending was 11-3 and I cried when I got it. Because it wasn’t closure. It was acceptance. Bittersweet, delicate, all too human.
The game wonders: If the world is unfixably broken, do you still try to fix it? And the game, when you respond, is listening. It never shames you. Even if you walk away. Even if you sleep forever.
What makes Trigaea unique is that it respects you. It’s deferent to your hope, your exhaustion, your silence. I’ve played a ton of sci-fi VNs, from Infinite Stars to Andromeda Six. I love all of them. But Trigaea is different. It does not just give you a story. It gives you a haunting.
If you like:
Existential choices
Soft-spoken tragedy
Games that don’t hold your hand, but your protests.”then please-play this. And don’t expect to come out the same.
Goodnight, Corrector.
May your dream never end.