and i just checked patreon. early release for 0.4 for 30 bucks... greed is also a fast way to lose everything before you have even gained anything. are you making a game for 20 people willing to pay 30 bucks for an unfinished product. or for thousands or even hundreds of thousands if done right. take inspiration from devs like caribdis. don't paywall untill you have a finished product and you will gain millions of eyes that through word of mouth will gain you a hell of alot more 600 bucks. just my two cents!