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The idea is that some hexes that produce goods for the hero, in fact, always contain goods that will be useful in the future for the hero, that is, even if it is just lying there, it is waiting for its turn to be merged, as it seems

But you merge things by placing them on a producer tile, and if you don't have somewhere to deliver the result (because it was the result of an experiment, or an accident) that producer tile is blocked from  any more producing

Yes, you're right... I wonder what's fashionable to do with it? for example add hex trash?

(1 edit) (+1)

Yeah, make it possible to dispose of items somehow. Perhaps make the trader pay a small amount (or even nothing) for any item dragged onto them? Like selling trash to an unsuspecting shopkeep in Skyrim :)