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I wasn't able to play the game to its fullest extent due to a bug in the beginning I think. However I think that the break in the game could actually be really interesting to implement and explore if you were planning to expand on the game. The repeating text adds to the sense of the baby urgently needing to be cared for while the player can't do anything to console it. It was be intriguing to see this unsettling use of text within a version of the game you could interact with!