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Everything about this game was great... except for the camera. I quite enjoyed it overall. Just a few notes:

Interacting needed a progress bar. I was beginning to think it was bugged because I kept failing to pick things up. If the player needs to hold a button down for a set duration, it should have a progress bar indicator.

The camera collided with everything and got sucked into the floor when my character got too close to the floor. I really enjoyed the game, but the camera was easily the worst thing about it. 

It felt like the grapple didn't always shoot where I was aiming. Like if I aimed at something the grappling hook would latch onto a specific set point on the object and not where I hit it. This was most noticeable with large objects. I think it also happened with the floor. I tried to pull myself along the floor and instead shot straight down I think. At least I think that might be what was happening. 

I'm glad you got the issue sorted and we can now play the game, because its good. Great job!