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I'll start with the real criticism.

Gameplay: It's intuitive in part; it didn't take me long to understand the mechanics, but the lack of a tutorial makes it difficult to understand certain things. Score: 6/10

Dialogue and Interactions: Honestly, this is where the game is weakest. The responses are strange and even very out of place. While it's perfect for showing someone's nerves on a date, no one would say that kind of thing; a person with even a bit of common sense wouldn't say such strange and out of place things, which is the game's weakest point. Persephone speaks like any normal person; however, we as players have responses that would scare any woman away. Score: 3/10

Visuals: The game's interface is somewhat simple but intuitive, although some elements are not very intuitive. However, the artwork is good. This is probably the game's strong point. Score: 8/10

Premise: The premise is simple, I won't bother explaining it, but it's interesting, at least from my point of view. Score: 9/10

Personal note: The game is somewhat unfair, forcing me to think. Score: 10/10.

Final score: 38/50

The game is good; it just needs some improvements. I would play it again.


I have autism an have no semblance of reference for how people speak on dates.
   If you're talking about the impromptu questions that pop up, I purposefully made it so there's only one obvious answer that would give you more points upon choosing it. Leading to the challenge being memorizing that answer every time the question pops up again. Because that's an inevitability no matter how many varying questions I add in.

I designed the game to be more of a proof of concept for how complex the game may get later down the line when you have to switch between characters and multi-task multiple things at once. It's gonna get even more unfair, so don't worry!

Also glad you like my art and the other concepts involved. No one has told me that yet! As well as the criticism, we are definitely living in an era where people are afraid to be critical, but it's necessary to help us improve and better both our selves and what we create.

I'm going through lots of life stuff and being creative is hard for me on top of my ADHD, so work on the game is very sluggish, but I have lots planned and hope to one day finish it and maybe even release it as it's own fully fledged game!

I also have autism and I have ADHD, but, let's be honest, I'm happy with that and don't be afraid to express yourself.