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Yes, we are planning a more elaborate system around this to make it more impactful during gameplay.

oh, so not just an epilogue type thing?

Exactly, we're trying to expand the game's mechanics and systems so that it feels like a deeper feature, not just something thrown in. We’re still figuring out how to implement pregnancy in a way that creates meaningful interactions in the story, but we’ll definitely add it in the future in a way that isn’t shallow, and also not so "realistic" that it becomes a boring thing.