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(+1)

This was really fun. I especially appreciate that the music slowed down if the cat ate too much.

One critique if I can offer, the satiety bar seemed backwards, I assumed a full bar meant the cat was full and shouldn't eat because eating would fill up a bar. It seemed backwards that eating would deplete the bar. Apart from that, really fun game!

You're right about the bar, we did it that way initially and it wasn't changed later, but it could be done to make it more intuitive. Thanks for the feedback :)