First off, amazing layout and design. It really gets across this kind of psudo-spaceage feeling. Has a kind of 2001, cold and quiet feeling.
I like the use of a dwindling dice pools. Its a great way mechanize the fleeting resources that the survivor has. It is also interesting that they player must lie to themself and the world as embodied by the GM, rather than any other player or character. Over all, I’m a big fan of this game.