Oh, I'm so glad you were able to play it. I appreciate all of your great feedback and I'm glad you enjoyed it. I do plan on expanding it. I made the hitbox for the inputs pretty large and didn't punish the player for pressing a key outside of the right moment just for simplicity. I didn't want the players to get frustrated so I decided to keep it simple. I do plan on expanding on the idea and making the loop a little more challenging.