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I liked the game juice of the shooting, but many mechanics could use some work. One of the annoying things was the aiming system. The crosshair was constantly off to one side so it felt like I couldn't shoot where I wanted to relative to the character. I would have rather had the character to one side and the crosshair in the middle. Another thing was collision detection with the spell. the spell would sometimes hit another spell and blow up in my face, making it hard to see. I'd suggest putting self collision off on the "bullets." Nice work!!

(+1)

Yes, the aiming system isn’t what I wanted, but unfortunately, I ran out of time to improve it (among other things). Thank you for your suggestions—really appreciated.