The game includes a self-voicing feature, so if you hover over the text, it should read aloud what’s happening!
As for image descriptions (like which CG/BG is showing and where the characters are positioned, etc…), we did look into adding those, but it wasn’t possible since there are a lot of camera movements that didn’t translate well.
That said, I made sure the narration is detailed enough to help paint the scenes as vividly as possible~