Really enjoyed the visuals and music/sound especially, they were fitted into the game seamlessly. Although I generally don't get excited at the thought of resource management, I think the way it was implemented here was interesting both mechanically and narratively; I love the idea of the Ufonaut traveling around with the tribes nomadically, periodically stopping to direct the construction of a village, rest a while, then break it all down and keep moving. At first I thought it was a little tedious in practice, but materials aren't so scarce that it feels like you need to limit your constructions too much, which I appreciated. I've seen some other people talking about the size of the map, I think that's what really drew me in beyond first impressions, it's really neat just how big a world you made for this. Overall I think this is a really fun experience and you could easily flesh this out even more into a larger project. Thanks for making this!