Every so often, I consider how I might implement Unites with a side-view combat system. The fact that MZ comes with a side-view system is certainly a load off my shoulders, but, I’m not, exactly, sure how one might go about inducing an animation for said system.
There’s also the small detail about not having/making side-view sprites for these characters, but, that might be the least of the potential issues of making the unite code more complex than it already is!