A fun game with a surprising amount of levels. Each one is pretty unique and introduces something new and is well designed.
The sound effects are nice, the music is a bit disjointed (very different vibes) but fine. The graphics look pretty good (felt very retro to me - which I like).
It took me a while to figure out that you can drag anywhere on the screen and not just from your planet, which, to me, feels a bit unintuitive, but once you figure it out, it works well.
I liked the hints of a story and the funny labels for some planets - cool detail.
When it comes to the ingredients, I only see "sacrifice" and maybe "my home, my castle" but every other ingredient needs some level of mental gymnastics to see in my opinion.
I finished all levels with 3 stars but only managed to keep total chaos to 60 (I firmly believe that 0 is impossible), which is a shame because I would really like to finish it perfectly.
All in all a fun game with an interesting mechanic. Pretty impressive for a one-man-team in 48 hours. Some shortcomings are unintuitiveness and not-so-clear use of the ingredients.