Wow thanks for the fast answer,
I think it would make sense to make crafting an "INT/DEX whatever is higher"- roll, it's a good middle ground i think.
I assumed one would use the potion timer but maybe rolling on the jewelry curse table just means you got dealt a super bad scroll that curses you for as long as you have it just like wearing cursed items hehe.
For magical rechargable items, did you mean to leave the price one would pay a witch vague so players could come up with whatever fits the situation or is there a fixed price for that service ?
Also, for magical ennemies, the action description is confusing to me, on page 26 it says "non-mages activate their special Lvl-times max" and on page 65 it says "... Magic users attack instead" I understand now that this is a way of saying that mages use Magic as their main way of attacking but i think it could be made clearer.
You could have the tables above have two separate cells with [Non-magic user]_[Magic user] or something like that instead of having both in the same cell and having to explain the difference twice.
Again, sorry for being annoying, i just couldn't sleep and your game is way too cool haha