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First up,  a very complicated idea made pretty well in a week!
Took a little while to gain an understanding of the players movement/attack speed and the enemies patterns, but once that got down then it wasn't as bad!

Constructive criticism bit - overall its a very good concept mechanically and a good start to a dungeon crawler type game, just feels a bit clunky atm
A bit of refinement and this would be great!

Thanks, we'll work on refining everything but glad you like it.