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It's incredible how much art you all were able to get within that 10-day timeframe! The voices were fun, and I particularly enjoyed the idea of switching between characters to achieve certain goals or tasks. It may have helped to have some sort of internal dialogue about what to do. Of course, there was the to-do list, but just a little nudge in the right direction may have smoothed the experience. I got stuck in the room on my first playthrough and had to refresh.

Hi! Thanks for playing. We were planning dialogues between characters, but unfortunately had to cut that from the game due to time constraints. We’ll be updating the game after the jam to fix the bugs and add the content we had to cut :)