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SightlessKombat,

Thank you so much for the feedback. Since eventually I would like to implement free sparring combat moving the offensive keys to the right makes complete sense and I am working on moving those now. 

As for the sound effects, I am working on cutting them off or fading them out as soon as player input is received. This is my first Unity project so I am still learning the ins and outs. Right now, I had to play sounds asynchronously as I couldn't get them to play in real-time without them overlapping each other so I had to put in manual delays which makes the responses feel slow. I am definitely working on making the game feel more fluid and responsive.

Once again, thanks for the feedback and hopefully I can get you try the next update.