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Really glad to get my hands on this again; and the first thing I want to say is that the small refinements to the puzzles and little quality of life improvements have really elevated this game from the version I tested.

I think it being short and non-abrasive is a real strength of this game. Making it abritratily longer wouldn't add much at all. It's a strong, polished and accessible entry, really awesome. Well done.

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Thanks so much for your help throughout the jam – I don’t know if Godot 4.4.1 actually helped at all, but I’m glad you encouraged me to do it anyway even if it was just a 5% speed boost on mobile!

Don’t forget to leave a rating!