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I kind of came in worried about what the game experience might be given some comments here, but after a bit of a learning curve, I was able to understand how the system worked.  This game gets pretty fun once you know what's going on, as it's not too hard to perform the commands quickly for the most part (other than the knobs, which have a disclaimer anyway).  That said, the game assumes a decent understanding of binary (even if it only ever asks players for values up to 15), so I can see those switches being pains for a lot of people...

Later levels with the rolling enemy things provide a good challenge, requiring one or more actions be performed in a short period of time, but are somewhat unforgiving for a player encountering the level for the first time -- I feel like it'd make sense to start the level's action after the player turns on the console for the first time, just so they can scope the obstacles and plan their actions in advance.  But I did like how there was time pressure both from the robot's environment and from the temperature level, especially in the last level, which was just the right intensity.

Overall, I'm glad I came across your game!  Very fun to play all the way through.  It would be interesting to see it expanded, especially with stages that utilize the "EXPERT MOVE" option, which I never had to use in any of the jam stages.  I think there's a lot of potential here, and the jam version has a great amount of content for players willing to figure it out!