I played a few runs of the game, and was especially fascinated with the impossible spaces. I don't have a lot of room to play vr, but this game made good use of what I did have. There are a lot of aspects and features in the game, though, and I spent hours doing tutorials. Even now, I am still confused about a lot of stuff in the game. I think incorporating the tutorials into a map instead of an empty void would help substantially. Overall, though, you did a great job with the game and I can't wait to learn and become proficient in the many aspects of the game. I've only been playing a few hours, and I'm already addicted.
This is going to happen :) I want to add a mode which will act both as tutorial and introduction to the lore. And also it might be treated as a standalone game (as it is going to tell a separate story that is connected to the lore). But this is going to happen last. Each mechanic will be introduced slowly to not overload with info and make it available to accustom with it.