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(2 edits)

They aren't sorry. You seem to have a uh... Strong opinion about them though, so what in particular do you hate? My rationale goes like: Numpad is the roguelike standard because the game needs to incorporate diagonals but Ive included vikeys for users without. Then my theroy goes A for action, and Z for action 2 (cycle) because its right next to A on both qwerty and azerty layouts. Also, they're at the opposite end of the keybaord to the numpad which makes them ergonomic. Other action keys are much more rarely used, so can more go wherever but are lucky enough to also align with some old rl standards Q for quaff and C for close X for examine.

I prefer WASD movement and buttons. As for diagonals, most games these days tend to feature mouse movement, but I don't think this game features mouse movement at all.
I'm not a fan of moving with my right hand and using normal controls with my left. Even when I play keyboard-only games, I always use WASD for my left hand and other controls for my right.


It's fine. The game probably isn't right for me.