Cool game, a great interpretation of the theme and wildcards! I just wasn't able to use the power-ups, though.
Viewing post in Shapeshift jam comments
All of the power-ups apart from the dash is passive (increased speed, health, rate of fire, etc.), so I'm assuming they just aren't intuitive enough which is completely understandable and it seems like most of the feedback I've gotten so far is about the same issue. Hopefully I'll figure out a better system for the future.