I was excited to see an entry from the creator of one of my favorite rpg maker games, Final Profit, so I checked this out at once! Right away the sense of place, the stakes and the tone are well established - there is a sense that there are things to do, people to talk to and mysteries to uncover from the moment control is handed to the player - the main game loop is interesting as well.
I've scored this game quite highly in my rating so I'm going to piss and shit now for a bit about what annoyed me!! The game has some serious performance issues, with big lag spikes whenever you come in and out of a menu, as well as several other times, such as when you pick up VenDrank (which caused me to over exert several times and spill my oil).
I had to restart my first game because I accidentally button mashed through the tutorial the first time - I'd say that was on me but it happened a second time at a later tutorial section as well! The game loop itself walks a fine line between great satisfaction when you succeed and intense frustration at failure - I failed a lot. It wouldn't be so bad if the sense of progression was a little less gradual, but I reached day 12 (I think) and I was finishing the day on 5 gold. Getting that kind of curve right is a big ask for a game jam project though and I still had fun with it!