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Another hauntingly brilliant entry from Via, the creator of one of my favourite games of all time here, (Don’t) Open Your Eyes.

radio.Signal is also simple in concept, and as such, benefits immensely from its multiple playthroughs (or at least, save-scumming to get all the endings, which i felt incredibly motivated to do). Especially due to the subtle hints to the hidden final “Basement” ending, and how to unlock it - and it revealing an integrated, devlog-style reflection on the game that actually made me enjoy and appreciate it even more by understanding the dev’s perspective on the thought process behind making it… was phenomenal.

Even without this “final” ending; all in all, terrific writing, meditative and psychologically ominous content, visually striking CGs and very fitting music & SFX. A thorough, satisfying, all-around chill.