The conversion rate for the slot machine items to the shop is all out of whack. Ngl the whole Quarter system is pretty cheap in the output only 2 or 3 bucks per mission and finding barely a dollar within the exploration.
Also losing all that due to random events like the girls mood or exploration is pretty cheap too.
Also numbur 2 recruitment which doesn't show in the mission menu is 15¢.
Selling a item at shop says $-1 but only gives you quarter each time so having 15 of same item isn't giving you $15 but only 15 quarters which is nothing that 3 bucks. Since the alt outfit cost 5 dollar each and are randomize which also annoying as you spend all for them to wear a item they ain't gonna wear.
It kinda of slog getting items too cause exploration becomes inaccessible after a while and only way I got more quarters is sending wally out in day over and over and over and over again and only wally cause he doesn't have the mood system.
Also maybe add a schedule or affinity thing or like something you can check to realize okay these characters like this type of missions or what time day they are mission ready.
Also gift giving system whilr the concept of it having a cool down is fine, a reminder once the cool down is done would be greatly appreciated.