I told someone about how I found the chicken statue - died in my own story - and he bought the statue for £100. I told another man about how I once died trying to get a different statue in a dungeon of mirrors, he bought that for £50. I told the last man how I walked into a mansion, took a treasure and walked out the front door - he bought it for £125. I'm an incredible businessman. 10/10 no notes. This dungeon setup mechanic is a very cool idea.
I like the art style - everything is crisp. I especially like the guard hit sprite. Movement and combat is simple, but satisfying. I'm really glad the game includes fail-forward mechanics.
I suspect there's a lot of stuff I didn't see. It looks like your minimap highlights walls you touch - so maybe there are secret doors? Very cool stuff all around.
I think some background music would go a long way, but I didn't miss it during my initial playthough.