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Each scene feels like its own world, but they still feel part of the same game. The warplane scene is fast and open, the tank scene feels grounded and strategic, and the boat scene is chill but a bit more reactive. I liked being able to choose which one to start with from the main menu, without being forced into a fixed order. Transitions are smooth, and I never had to guess what to click next. Everything just works. That balance of freedom and structure is really impressive.