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Hey I played your game today and I wanted to say great job! The puzzles are solidly designed (Although the final room was a real pain, having the second ant in push position when you fall is kind of a kick in the nads.) and the central concept is both fun as a puzzle and as a TF concept. I'm biased because I really love bug-girls. But needing to get somewhere in a certain form is a strong concept.

You've said elsewhere it's done but if you feel like adding more (I know I don't when I finish a game.) A map giving hints on the collectables would be pretty useful. An ending would also be super sweet, maybe the first screen with a bug grabber and you have the choice to leave as a guy, a bug or to fly back into the mountain as a bug? But that's just me being greedy. Again great job!