Not at the moment.
A version with all the features I've currently planned which can export to all the platforms I want to support could take many years before it's ready.
But a trimmed down pre-alpha version that lets you make some efpse-like games for windows/linux could be out within the next couple of months, if I spend almost all of my spare time working on it.
Though the last thing I want to worry about right now is whether or not a change I make will break someone's project/workflow, so I might put off the pre-alpha builds until everything's in a more stable state.
I'll give a better estimate for the first pre-alpha in next month's progress update.