Hi, overall pretty good, some of the puzzles really had me stumped for a bit with a satisfying conclusion when I found the solution.
- Now the criticism:
- The game doesn't realy seem to know quite what kind of game it's trying to be
- The puzzle aspect is the main part and there are several good puzzles
- The general platforming part feels a bit clunky without diagonal movement but it supports the puzzles well
- The precision platforming is mostly just the one level with the ledge which feels kind of out of place
- The levels where a large part of the puzzle is finding the cube hidden in plain sight feel more like cheap ticks or trolls than interesting puzzles
- The controlls could be communicated a lot more clearly
- There is no indication in the first puzzle that the mouse is in any way involved in the game
- The way you interact with the levers is not really explained
- You have a system for drawing instructions in the levels with the wasd sign on the ground, you could add instructions for the mouse and levers relatively easily I would assume
- The game mechanics could be communicated more clearly
- Initially it felt pretty random how the physics interacted with cubes not under my control, At some point it became clear, but you could have dedicated a level or two just to having the player figure out what the rules are before having a puzzle where understanding the nuances of the rules is necessary for solving the puzzle
- To be clear: I don't think you should tell the player the rules, but you could make a simple puzzle where the difference between levers and cubes becomes clear without that difference being part of the solution.
- Initially it felt pretty random how the physics interacted with cubes not under my control, At some point it became clear, but you could have dedicated a level or two just to having the player figure out what the rules are before having a puzzle where understanding the nuances of the rules is necessary for solving the puzzle
- I don't think the background fits in with the rest of the game
Overall, a lot of potential, but also a lot of room for improvement