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Damn this must have been quite the undertaking, but it paid off. Incredibly authentic sounding piece. 

Exile is great. Some tension woven into those melodies and a lot of panning to really keep the listener immersed in the virtual space. I love how the voicings grow almost creepier and more oppressive as the piece progresses.

False Piece is deliciously ominous off the bat. Nice percussion here to provide a rhythm to work with and the continued layering of elements as it draws on is well done.

Dystopia kicks off with some great PWM and pitch modulation to really establish this as a dramatic track. It kind of reminds me of some of the themes you'd hear beneath the Rocket Hideout in the early Pokemon games - unnerving in every sense of the word.

Underground feels like much more of a pensive piece, though I suppose anything coming off of Dystopia would result in that same feeling. This has a quiet determination to it with some fantastic little bits of ear-candy to keep the piece interesting.

No Tears has a great progression, and actually loosely reminds me of something Jake Kaufmann would do in the darker levels of Shovel Knight (or perhaps Plague Knight). Really nice use of panning here on the supporting waves in the back.

Finally, Free At Last rounding things out does a good job. There are some more hopeful melodies here and a more definitive sense of driving forward toward that freedom. I love the trading off of the voicings doing the one melody being hard panned - clever use of stereo-space and harmonic trade-off.

This was great, and very unique. Goes without saying that I could imagine this slotting into any kind of game on the Gameboy for.. obvious reasons, lmao. Works really well. Good job!