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I'm extremely impressed by the scale of everything in relation to the player--it's dead on, which is really hard and painstaking to do. I also genuinely thought I was losing my mind for a second when things started moving and the phone started chiming, only to revert back to its original state and become an endless loop of insanity. That, of course, fits the theme; even the sudden moves to a different scene and subsequent teleportation effect adds to the feeling of unreality despite the hyper-realistic setting. Great job!