Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

You don’t. I have a github action that does all exports for my game (windows, linux and also macos).

i am using this image for that: barichello/godot-ci:4.4

is all you need (and you must disable notarization and set code-design to built-in in godot macos export setts)

Didn’t know you could do that

btw https://github.com/zemda/Trials/blob/github/.github/workflows/deploy.yml if ur interested