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Kinda reached the top, but there was no ending, so I just did the frog drop and called it a day. Spritework was pretty good tho, and the character controlled well, liked how you emphasized the big jumps since it is a frog. Makes me wonder if playing a bit more to how the player controls the height and distance of a jump would play out, could be interesting. Anyways, good work!

Thanks for the feedback! Glad to hear you liked the sprite work and simple controls. I’ll definitely keep your thoughts in mind especially around jump dynamics for my next project. Appreciate you playing!