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That’s a great point, next time we should really pay more attention to the difficulty, but to be completely honest, we ran out of time haha, we really wanted to have lives and all, but doing permadeath was like, just three lines of code, so that’s why, THANK YOU SO MUCH FOR PLAYING tho, I think I speak for the team when I say that, we really appreciate the thought and care of your comment, if you just want to check out the cool visuals and the music to the end, I suggest you open the Map Editor and just hit play :) tbh it’s also cool just to see the thing play out even if it’s too hard (I certainly can’t play the game also lol, but normal and hard are tried and tested to be completable) :D have a great one