Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I don't really know if could be of any help on that but if you have any more questions, I'll try my best to answer them ;)

And yeah, you can include everything in a "ready to run" package, don't worry. It's a fangame after all!

okay! were getting very close now! one question though? Is the Artworks.zip folder in the bonus folder, needed for the game? also the world1.wmp file? if not, it'd be awesome because it'd get the zipped wrapper we use top under 100mb and it'd make uploading it to github much easier. please let me know as soon as you get this! Thanks for everything!

The Artwork.zip folder is various artworks made for the game (which make for some great wallpapers!) but is just a bonus you get access to once you complete the game. But it's not in the game per se, you just get a code to dezip the archive file, so it won't break the game to remove it.

The World1.wmp file is 3 ko so I guess it's not the heaviest thing :D It is not mandatory for the main game, but it is mandatory for the bonus 2016 prototype you unlock by completing the game as well. So removing it would break a bonus part of the game, but I gotta say it's not the most interesting part of it and is just a incomplete messy prototype with probably some game breaking glitches left in i!

(+1)

k gonna remove the artwork folder and add a note that wheb the gane is beaten, to go to your oage and dowbload the file so they can access it. I will leave world1 file.

Yeah, they'll get a message ingame saying something along the lines of :

"Bonuses are now available!
Password for the artworks: ......."

(+1)

okay! That will work! Neat little bonus! I like that!