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(+4)

It always feels like an Undertale-esque playthrough every time I play. I have to choose who to help, but it leaves the other characters to fall apart when the player isn't there. Sometimes I question how I can replay the same paths and know I either hurt, help, or get Arvo hurt instead. Then having to leave everyone else behind with the knowledge I can't change their outcomes for the path I've chosen. It's a bit unfair, isn't it?

The player has the knowledge of how it all ends, but none of the characters remember what the player has done

(+1)

Woah— This is some deep thinking.