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(1 edit) (+2)

The elixer doesn't restore health, it only restores MP.

Edit: Actually, I'm not sure if that's the issue, or the fact that using one item produces a loop until either you win, are defeated, or the item is used up. There seems to be stopping point at some point, but you should check the code for some sort of loop, like a when condition or an if condition that's being used for however many items are held.